Try Out Private Eyes at Boston University’s Day of the Devs!
We’ve been teasing Private Eyes for the last few weeks ever since we won the Mass DiGI Game Challenge, and are finally getting ready to show the game off for the very first time in the public! This...
View ArticleMass DiGI Game Challenge 2015 Recap – Spoiler: We Won!
After many weeks of discussions, development, reiterating and nailing almost everything down, we finally brought our upcoming game, Private Eyes (previously known as Detective Doodle and Once Upon A...
View ArticleThrowback Thursday: Wobbles Development Photos
A year ago, we were working hard, developing Wobbles. Along the way, some photos of us working were taken, but never ended up being shared with anyone. Today, we’re releasing them from the vault and...
View ArticleScreenshot Saturday: Spaceship Slingshot Arcade Concept Art
Happy Saturday! Today we’re showing off the first piece of concept for our upcoming game, Spaceship Slingshot. We’re currently in the prototyping stages for the game, but we’re not letting that stop us...
View ArticleWobbles Now FREE on iOS and Android!
After a few months of being out on the marketplace, we’ve decided that we’ll be reducing to price of Wobbles from 99 cents all the way down to FREE! We’ve already had thousands of people enjoy Wobbles,...
View ArticleWobbles at Boston FIG – Photo Recap
Yesterday we attended the Boston Festival of Indie Games (Boston FIG) and showed off our game Wobbles to those attending. Everyone in attendance who tried the game out loved it, especially parents and...
View ArticleWobbles at Boston FIG – Limited Sale for 99 Cents!
Play Nimbus will be at the Boston Festival of Indie Games today, and we’ll be showing Wobbles off to everyone in attendance! Additionally, we’ll be running a limited timed sale on both the iTunes App...
View ArticleWobbles Wiggles Its Way onto iOS and Android!
We’re proud to announce that our award winning game, Wobbles, has been released on both iOS and Android! The entire team at Play Nimbus, and everyone at Mass DiGI is excited to see the game live on...
View ArticleWobbles – Modern & Future Eras Revelaed
It’s time for us to reveal the final two eras in our upcoming game, Wobbles. The modern era takes players to a seemingly recent time period. The Wobbles have discovered electricity and are using it to...
View ArticleWobbles Wins “Best Entertainment Game” at Mass DiGI Game Challenge
Yesterday, we won the “Best Entertainment Game” award in the college category at Mass DiGI’s annual Game Challenge event in Cambridge, MA with our game pitch of Wobbles. But what is Wobbles? Wobbles...
View ArticleAnnouncing Wobbles: Mayhem
Last night at the Mass DiGI Game Challenge, we announced that we are working on an expansion to our first commercial game, Wobbles, called Wobbles: Mayhem. After teasing it all day, we decided to put...
View ArticleWobbles – Roman, Medieval and Industrial Eras Revealed
Today, we revealed the second, third and fourth era in our upcoming mobile game, Wobbles for iOS and Android. The second era takes players to Roman times introducing them to the aqueduct, while the...
View ArticleMoving Wobbles Into Beta
When we started Wobbles back in March of 2013, I never imagined the amount of work and time we’d be dedicating ourselves to this project. What I once thought of as a small little project with a few...
View ArticleWobbles Reveal – Caveman Era
Today, we are revealing the very first world (also known as eras) in our upcoming mobile game, Wobbles. In Wobbles you play as a godly figure, guiding a line of creatures across a landscape that you...
View ArticleScreenshot Saturday – Ball 2 Box Gameplay – 5/18/13
Another Saturday, more screenshots! Today we are showing off a few more screenshots from our side project, Ball 2 Box. We’re really happy with the way the art style turned out and we are just putting...
View ArticlePlay Nimbus Interviewed on 148Apps.com
I recently had the great opportunity to talk with 148Apps.com about our switch from developing with XNA for the XBLIG marketplace to Unity 3D and the iOS App Store. While we have yet to release a game...
View ArticleScreenshot Saturday – New Ball 2 Box Artwork + GUI!
We updated the style for Ball 2 Box, and just couldn’t stop ourselves from sharing it with everyone! We think things look much cleaner, and it actually adds to the overall feel of the game. In addition...
View ArticleWrapping Up “Ball 2 Box”– #LD48
Recently, the latest Ludum Jam took place and a few of us at Play Nimbus took the opportunity to step back from developing Wobbles for a bit to work on something new to keep our minds fresh and...
View ArticleScreenshot Saturday – Wobbles – It’s Still Saturday Somewhere…
During PAX East, we released a handful of screenshots from our prototype of Wobbles through our Facebook page. Today, we are back with not only those screenshots, but a few more! Stay tuned as we have...
View ArticlePlay Nimbus & Wobbles Featured on Charter TV3
A few members of our team were interviewed today by Worcester’s local news station Charter TV3 about the Mass DiGI Game Challenge, which we partook in and won an award in a few days ago with our game,...
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